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- Path: ifi.uio.no!usenet
- From: Ola Fosheim Groestad <olag@ifi.uio.no>
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: AB3D II beats Quake....
- Date: Mon, 25 Mar 1996 19:38:45 +0100
- Organization: Nei!
- Message-ID: <3156E835.638@ifi.uio.no>
- References: <631.4T329T189@Bgnett.no> <5168.6652T1418T493@mbox.vol.it> <4ipnjl$2jm@sinsen.sn.no> <4irv50$6oh@news.internetmci.com> <4j4atb$lc@noc2.drexel.edu> <226638776wnr@teeth.demon.co.uk>
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-
- Alex Amsel wrote:
- >
- > In article: <4j4atb$lc@noc2.drexel.edu> sg928ah5@dunx1.ocs.drexel.edu
- > (James Ianni) writes:
- >
- > > Blame the pirates! They certainly helped to kill the Amiga, it wasn't
- > all
- > > C='s fault ya know...
- >
- > No they didn`t. The PC has *far* more piracy than the Amiga ever did.
-
- Actually, I've always believed that piracy is what sold both C64s and
- the Amigas.. in the first place.. Too bad, that's just how things
- work.
-
- (For those that didn't get that one: you wouldn't be able to sell expensive
- items like C64s and Amigas (when they first came) to teenagers if they
- had to spend thrice that amount on software. They spent all they had on
- hardware, got software as presents, bought stuff where they wanted the
- manual or something like that, and pirated the rest)
-
- Ola.
-